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Ticket Resolution Summary Owner Reporter
#7 fixed Anti-renaming abuse stuff is not enough friendly sg_tequila
  1. Renaming will occurred at the next map change when discarded in the current game. A message should be provided in that sens and eventually the client should automatically propose again its renaming after the delay. Btw actually, a renaming during the disallow interval will reset the disallow time
  2. Admins should be able to set/disable it with a game cvar
  3. It shouldn't be activated when dead people is authorized to chat
#13 fixed "Info string length exceeded" issues sg_tequila

On a dedicated server, it is easy to fulfill the System Info string. Then we got a lot of "Info string length exceeded" message on the console.

When this message happens, it means clients will miss some part of the System Info. This can be a real problem if the missing part is something like the gametype or the mapname...

For example, on my dedicated, as I setup the HTTP download, the SystemInfo? string contains now a big URL and I got the error. I then must reduce the size of other SystemInfo? part like the server name or any other not important info string.

#16 fixed Transparent console behaves oddly on dedicated GUI server sg_tequila torhu

With cl_consoleType 1 and cl_consoleTransparency 0, text is not being erased before new text is drawn. With alpha 0.5, there's just a ghosting effect.

I guess we should just disable alpha in this case, since there's no background to see through the console anyway.

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