Custom Query (32 matches)
Results (13 - 15 of 32)
Ticket | Resolution | Summary | Owner | Reporter |
---|---|---|---|---|
#18 | fixed | Dedicated GUI console input focus issues | ||
Description |
When starting the GUI server console, it appears to capture the mouse (no mouse pointer). It probably shouldn't, as it doesn't use it for anything. Two issues caused by or related to this:
Pressing the console key once fixes both issues. |
|||
#2 | fixed | Features for testing weapon tweaks | ||
Description |
The beta will allow server admins to change spread, damage, and range for each weapon. It works like described here. In addition to what the original patch does, the weapon properties on the clients will be kept in sync with the server, and the settings will be stored to the cvar g_weaponInfo. Optionally, information about which weapon settings are changed from the defaults, could be printed on the client console upon joining a server. |
|||
#51 | invalid | GUI graphics Quality presets do not unset r_fastsky | ||
Description |
Platform,OS: x86_64, Engine/game version: SG v1.1 How to reproduce:
Result:Unable to clear r_fastsky via the GUI menu. I had to look up the cvar in the q3config. I am able to change it in game via /r_fastsky 0, so there is nothing wrong with the cvar function Expected result:Either make the high quality preset clear the r_fastsky, or make a separate GUI line for it. That way a new player who starts changing video quality does not think that our game only has black skies. |