Custom Query (32 matches)
Results (16 - 18 of 32)
Ticket | Resolution | Summary | Owner | Reporter |
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#21 | fixed | Graphics options | ||
Description |
My laptop does not run SG on high video settings very well, but I like to test my maps on high detail to see how they look. I am constantly changing between high video settings and low video settings. This is a little bug I noticed: Using the menu, the System-->Grapics, and the first mouse button. The order of the Geometric Detail: Low-->High-->Medium The order of the Texture Detail:Low-->Normal-->High It would be nice to have the same order and use the same words: Low-->Medium--High |
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#31 | fixed | br_nonamecity: no Christmas scene in hotel | ||
Description |
Map Name: br_nonamecity Engine\game version: SG v1.1 Location\Description:In previous versions of br_nonamecity there was a Christmas tree/presents in the hotel. The current version has a tree through a table. Attached file description:
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#32 | fixed | br_cobber: basement clipping issue | ||
Description |
Map Name: br_cobber Engine\game version: SG v1.1b4, v1.1b5 Location\Description:Reported by sunrise' You can see through the bottom, see other players and throw dynamite at them. Attached file description:
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