Custom Query (32 matches)
Results (22 - 24 of 32)
Ticket | Resolution | Summary | Owner | Reporter |
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#27 | fixed | You cannot buy knives after you bought a scope. | ||
Description |
The buy menu won't let you buy knives (buy-5-6) after you bought a scope (buy-5-2). The menu entry for knives is white (thus it should be selectable). Moreover, if you buy a scope, you keep any knives you bought or collected earlier and you can still collect additional knives. |
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#29 | fixed | church bell terror in dm_nonametown | ||
Description |
In SG1.0, you can only trigger the church bell sound once until it's completely played, because it is a lengthy sample. In 1.1b4 you can re-trigger the damn thing immediately, which kind of results in an auditory terror attack. Please revert to the original behavior or make the sample sound comprise exactly one ring. |
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#58 | fixed | Server Browser broken in ioq3-synchro | ||
Description |
In the branch ioq3-synchro, the server browser is completely broken. Clicking the "Get New List" button throws this line into the console. Unknown command "globalserversallmaster" It seems that ioq3-synchro and newer versions of ioquake3 than the version in Smokin Guns 1.1 do not have this command. Solution 1: Put this command back into the client. This allows for the client's latest engine to be used with 1.1's QVMs, allowing for backwards compatibility. Solution 2: Alter how the "Get New List" function works to use only globalservers 5 times instead. This solution is not backwards-compatible, but would allow Smokin Guns to better keep track with ioquake3's updates. Considering that I use ioq3-synchro's branch because it doesn't crash on startup when using a 64-bit game executable, backwards compatibility is important for now. When it comes time for 1.2's release, I believe that solution 2 is the better solution. Attached is a patch implementing the backwards-compatible fix by bringing code from master into ioq3-synchro, and modifying it to work correctly. |