| 1 | = `[MP] Christmas Town` = |
| 2 | |
| 3 | Discussion: [http://forum.smokin-guns.org/viewtopic.php?p=25980#p25980 here in the forum] |
| 4 | |
| 5 | '''Revision:''' 9 |
| 6 | |
| 7 | '''Licence:''' CC BY-NC-SA |
| 8 | |
| 9 | [[Image(dm_xtown.jpg)]] |
| 10 | |
| 11 | '''Download:''' [attachment:mp_xtown.pk3] |
| 12 | |
| 13 | '''Historic Manure:''' |
| 14 | |
| 15 | None!, the hardest part was to found some structures related to Christmas back to 1800, so i picked here and there for some physical references. |
| 16 | |
| 17 | '''Map Details:''' |
| 18 | * Bot Friendly (Optimized to avoid erratic Bot behavior). |
| 19 | * Good for 5+ players |
| 20 | * PK3 Ready (Just copy to "Smokin' Guns/smokinguns/" and you are ready to go!) |
| 21 | * Includes Dev Files (.map/textures/scripts and so, for those who feel like mapping) |
| 22 | * Hi-Res Lightmaps (May cause weird lightning glitches, depends on your hardware based on my tests.) |
| 23 | * 3 Modes Included (3 different maps). |
| 24 | * Cash Mode (Only cash spawns in the map, classic SG) |
| 25 | * Weapon Mode (Only weapons spawn in the map, no cash). |
| 26 | * Bank Robbery (This is my first BR map, glitches may be around). |
| 27 | |
| 28 | '''Tech Details:''' |
| 29 | * Many new textures made by me (Some from Joey/SG Staff slightly modified.). |
| 30 | * Some new ASE Models made by me. |
| 31 | * It took me Aprox. 20 mapping hours and 3+ design hours. |
| 32 | * Compile time 20min each map (DM,DMW,BR). |
| 33 | * Compressed in 7zip, to avoid any further RAR conflicts. |
| 34 | |
| 35 | '''Notes and manure:''' |
| 36 | |
| 37 | Didn't end up as i first pictured it, it's also very hard to find good structural appearance references to 1800~1900 Christmas photos (as I mentioned before). |
| 38 | I made a hundred tests to avoid any texture conflicts as in my previous releases, everything seems fine now, judge by yourselves and comment! |
| 39 | I'll be posting new maps in about 2 to 3 weeks since I'll be kinda busy with xmas dinner, new year stuff, dia de reyes and whatnot, I wish our community happy holidays and all that nonsense! |