Changes between Initial Version and Version 1 of SmokinGuns/MachoBastard/ChristmasTown


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Timestamp:
Jan 26, 2014, 3:11:44 PM (11 years ago)
Author:
barto
Comment:

page creation

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  • SmokinGuns/MachoBastard/ChristmasTown

    v1 v1  
     1= `[MP] Christmas Town` =
     2
     3Discussion: [http://forum.smokin-guns.org/viewtopic.php?p=25980#p25980 here in the forum]
     4
     5'''Revision:''' 9
     6
     7'''Licence:''' CC BY-NC-SA
     8
     9[[Image(dm_xtown.jpg)]]
     10
     11'''Download:''' [attachment:mp_xtown.pk3]
     12
     13'''Historic Manure:'''
     14
     15None!, the hardest part was to found some structures related to Christmas back to 1800, so i picked here and there for some physical references.
     16
     17'''Map Details:'''
     18 * Bot Friendly (Optimized to avoid erratic Bot behavior).
     19 * Good for 5+ players
     20 * PK3 Ready (Just copy to "Smokin' Guns/smokinguns/" and you are ready to go!)
     21 * Includes Dev Files (.map/textures/scripts and so, for those who feel like mapping)
     22 * Hi-Res Lightmaps (May cause weird lightning glitches, depends on your hardware based on my tests.)
     23 * 3 Modes Included (3 different maps).
     24 * Cash Mode (Only cash spawns in the map, classic SG)
     25 * Weapon Mode (Only weapons spawn in the map, no cash).
     26 * Bank Robbery (This is my first BR map, glitches may be around).
     27
     28'''Tech Details:'''
     29 * Many new textures made by me (Some from Joey/SG Staff slightly modified.).
     30 * Some new ASE Models made by me.
     31 * It took me Aprox. 20 mapping hours and 3+ design hours.
     32 * Compile time 20min each map (DM,DMW,BR).
     33 * Compressed in 7zip, to avoid any further RAR conflicts.
     34
     35'''Notes and manure:'''
     36
     37Didn't end up as i first pictured it, it's also very hard to find good structural appearance references to 1800~1900 Christmas photos (as I mentioned before).
     38I made a hundred tests to avoid any texture conflicts as in my previous releases, everything seems fine now, judge by yourselves and comment!
     39I'll be posting new maps in about 2 to 3 weeks since I'll be kinda busy with xmas dinner, new year stuff, dia de reyes and whatnot, I wish our community happy holidays and all that nonsense!