= Smokin'Guns & OpenAL = [[PageOutline]] This page will reference any useful information related to OpenAL implementation in Smokin'Guns engine. == Specifications & implementations == * [http://connect.creativelabs.com/openal Official site] * [http://connect.creativelabs.com/openal/Documentation Official documentations] * [http://kcat.strangesoft.net/openal.html LGPL-licensed "OpenAL Soft" by StrangeSoft] == Smokin'Guns reosurces == * In our [http://forum.smokin-guns.org/viewforum.php?f=33 SG 1.1 Beta Testing] forum, [http://forum.smokin-guns.org/viewtopic.php?t=1934 About any sound problems] thread * Trunk [log:/trunk/code/client/snd_openal.c OpenAL implementation revision log] * Branch 1.1 [log:/branches/1.1/code/client/snd_openal.c OpenAL implementation revision log] == ioQuake3 resources == * [http://svn.icculus.org/*checkout*/quake3/trunk/README README] file with OpenAL related informations * [http://svn.icculus.org/quake3/trunk/code/client/snd_openal.c?view=log OpenAL implementation revision log]