Changes between Version 1 and Version 2 of SmokinGuns/Resources
- Timestamp:
- Jan 14, 2015, 8:54:23 PM (10 years ago)
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SmokinGuns/Resources
v1 v2 3 3 4 4 5 == Coding == 5 6 * Source code of the game: https://github.com/smokin-guns/SmokinGuns 6 * ioquake3 website: http://ioquake3.org/7 * Source code of ioq3: https://github.com/ioquake/ioq38 * Original source code of quake 3: https://github.com/id-Software/Quake-III-Arena9 7 * Wikipedia page of the engine: https://en.wikipedia.org/wiki/Id_Tech_3 10 * List of commands: http://www.joz3d.net/html/q3console.html 11 * Analysis of the quake 3 source code: http://fabiensanglard.net/quake3/index.php 12 * Looking at the source code of quake 3 by Element 61 8 * Original source code of Quake 3 Arena: https://github.com/id-Software/Quake-III-Arena 9 * ioquake3 website (there is a wiki over there): http://ioquake3.org/ 10 * Source code of ioquake3: https://github.com/ioquake/ioq3 11 * UI Design for Quake 3: http://rfactory.org/ 12 13 === Analysis === 14 * Analysis of the Quake 3 source code: http://fabiensanglard.net/quake3/index.php 15 * Looking at the source code of Quake 3 by Element 61 13 16 * part 1 http://element61.blogspot.ch/2005/08/looking-at-quake-3-source-part-1.html 14 17 * part 2 http://element61.blogspot.ch/2005/08/looking-at-quake-3-source-part-2.html 15 18 * part 3 http://element61.blogspot.ch/2005/09/looking-at-quake-3-source-part-3.html 16 * Joe Kari's blog about mapping in the game: http://sgq3-mapping.blogspot.ch/ 17 * GtkRadiant on wikibooks: https://en.wikibooks.org/wiki/GtkRadiant 18 * NetRadiant on wikibooks: https://en.wikibooks.org/wiki/NetRadiant 19 * Q3Map2 on wikibooks: https://en.wikibooks.org/wiki/Q3Map2 20 * Exporting to md3 with Blender: http://www.katsbits.com/tools/#md3 21 * UI Design for quake 3: http://rfactory.org/ 22 * FTP of Id Software: ftp://ftp.idsoftware.com/idstuff/ 23 * John Carmack's notes: http://www.floodyberry.com/carmack/plan.html 19 20 === Other === 24 21 * Presentation of the engine at GDC 1999 25 22 * video: https://archive.org/details/1999-gdc-brianhookquake3 26 23 * notes: http://www.gamers.org/dEngine/quake3/bwh_gdc99.txt 24 * John Carmack's notes: http://www.floodyberry.com/carmack/plan.html 25 * FTP of Id Software: ftp://ftp.idsoftware.com/idstuff/ 26 27 28 == Mapping == 29 * Joe Kari's blog about mapping in the game: http://sgq3-mapping.blogspot.ch/ 27 30 * Custom maps for quake 3 (they may work with our game, who knows?): http://lvlworld.com/ 28 * Smokin' Guns on moddb: http://www.moddb.com/games/smokin-guns 29 * Quake 3 on moddb: http://www.moddb.com/games/quake-iii-arena 31 32 === Radiant === 30 33 * GTKRadiant's homepage: https://icculus.org/gtkradiant/ 34 * GtkRadiant on wikibooks: https://en.wikibooks.org/wiki/GtkRadiant 35 * NetRadiant on wikibooks: https://en.wikibooks.org/wiki/NetRadiant 36 37 === Q3Map2 === 31 38 * Q3Map2's website (with shader manual): http://robotrenegade.com/q3map2/ 39 * Q3Map2 on wikibooks: https://en.wikibooks.org/wiki/Q3Map2 40 41 === EasyGen === 32 42 * EasyGen homepage: http://www.webalice.it/bancala/ 33 43 * EasyGen source code on ET:Legacy's Github account: https://github.com/etlegacy/EasyGen 34 44 45 === Models === 46 * Exporting to md3 with Blender: http://www.katsbits.com/tools/#md3 47 48 49 == Mod DB == 50 * Smokin' Guns on Mod DB: http://www.moddb.com/games/smokin-guns 51 * Quake 3 on Mod DB: http://www.moddb.com/games/quake-iii-arena 52 53 54 == Other == 55 * List of commands: http://www.joz3d.net/html/q3console.html 56 35 57 36 58 You may also find other resources on this wiki, on the website or in the forum.