Changes between Initial Version and Version 1 of SmokinGuns/Server/Rcon


Ignore:
Timestamp:
Dec 26, 2013, 4:29:43 PM (11 years ago)
Author:
barto
Comment:

added a software list and some useful commands

Legend:

Unmodified
Added
Removed
Modified
  • SmokinGuns/Server/Rcon

    v1 v1  
     1= Introduction =
     2This wiki page aims to represent some of the most used commands on a Smokin' Guns server.
     3
     4= Content =
     5* Some rcon softwares
     6* Commands
     7
     8== Some rcon softwares ==
     9Here is a small list of the commonly used rcon softwares to send some command to the server:
     10* JaRCON [http://forum.smokin-guns.org/viewtopic.php?f=26&t=3347 announce] (multi-os)
     11* MonsterBrowser [https://sites.google.com/site/monsterbrowser/ website] (win)
     12* QuakeConnect [http://returntocastlewolfenstein.filefront.com/file/QuakeConnect;83021 website] (win)
     13* Rcon Unlimited [http://returntocastlewolfenstein.filefront.com/file/Rcon_Unlimited;21038 website] (win)
     14* RconIT [http://returntocastlewolfenstein.filefront.com/file/RconIT;59086 website] (win)
     15* XQF [http://www.linuxgames.com/xqf/ website] (linux)
     16Another software called {{{QStat}}} [http://sourceforge.net/projects/qstat/ website] (multi-os) might be useful to make some basic queries on any server.
     17
     18== Commands ==
     19If you want to see more details about all the commands, just have a look inside {{{server.cfg}}} and any other {{{server_*.cfg}}} files. You can also have a look into the [wiki:Changelog ChangeLog] of the game on [https://github.com/smokin-guns/SmokinGuns/blob/master/ChangeLog GitHub]
     20
     21* rconPassword <password>
     22    Specify the rcon (mostly used when an admin is playing).
     23* g_banIPs
     24    Show the current bans.
     25* addIP <ip>
     26    Add an IP to the banlist.
     27* removeIP <ip>
     28    Remove an IP from the banlist.
     29* status
     30    Show the current player connected on the server with their current id, score, ping, name and IP. Example:
     31* clientID
     32    Show the current connected players with their ID, IP address, GUID and name.
     33* clientStatus
     34    Show a list of the connected players with their ID, name, IP, GUID and ping.
     35* playerStatus
     36    Show a list of the connected players with their ID, name, score, kill count, team-kill count, self-kill count, rob count, health, amount of money, team, time and if muted or not.
     37* dumpUser <playerName>
     38    Get more infos about a player.
     39* popOneLog
     40    Pop one line out of the minilog.
     41* popLog
     42    Pop all lines out of the minilog.
     43* mute <id>
     44    Mute a player from its ID. The player's chat will firstly be "(muted)" and if the player is muted a second time. Nothing will appear in the chat.
     45* unmute <id>
     46    Unmute a player from its ID.
     47* say <message>
     48    Say as message as "console"
     49* cp <text>
     50    Display a big text to all connected players on the server.
     51* clientKick <id>
     52    Kick a player according to his ID number.
     53* kickNum <id> <reason>
     54    Kick a player from its ID with a possibly given reason.
     55* g_allowVote <0/1>
     56    Toggle on and off the in-game voting system.
     57* g_voteMinLevelTime <time>
     58    Minimum time between two votes on the server.
     59* g_voteDelay <time>
     60    Minimum time between a player can call two votes.
     61* g_maxVote <amount>
     62    Maximum number of vote a player can call.
     63* forceTeam <playerName> <team>
     64    Force a player to join a specified team. Teams are: red, blue, redspec, bluespec and s (for spectator).
     65* forceTeamNum <num> <team>
     66    Force a player ID to join a certain team, like specified in forceTeam.
     67* g_friendlyFire <0/1>
     68    Toggle the friendly fire.
     69* g_maxTeamKills <amount>
     70    Maximum amount of teamkill a player can make. (0 means disabled)
     71* g_teamKillsForgetTime <seconds>
     72    Time elapsed for the teamkill count to be reset.
     73* g_teamKillsCheckTime <seconds>
     74    Time between two teamkill checks.
     75* giveItem <id> <item>
     76    Give a specified item to one player's ID.
     77* giveMoney <id> <amount>
     78    Give a certain amount of money to a player's ID.
     79* g_maxMoney <amount>
     80    Maximum amount of money a player can earn.
     81* g_bulletDamageMode <0/1>
     82    Use the old shooting system on SG 1.0 (0) or the new tunable one (1).