Opened 15 years ago
Closed 15 years ago
#1 closed task (fixed)
Change some default cvar values
Reported by: | sg_tequila | Owned by: | sg_tequila |
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Priority: | normal | Milestone: | Smokin' Guns 1.1b1 - Engine |
Component: | Other | Version: | 1.1b1 |
Keywords: | Cc: |
Description
For this beta, we would like to activate few enhanced still available in 1.0 engine by default:
- The boost FPS code by Hika: set g_boostfps 1
- The new shotgun pattern by Joe Kari: set g_newShotgunPattern 1
Change History (4)
comment:1 Changed 15 years ago by
Owner: | set to sg_tequila |
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Status: | new → accepted |
comment:2 Changed 15 years ago by
Component: | Gameplay and Balance → Other |
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cg_boostfps enabled by default in r328.
comment:4 Changed 15 years ago by
Resolution: | → fixed |
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Status: | accepted → closed |
- New defaults set for the beta 1.1b1:
- set g_newShotgunPattern 1 (was 0)
- set g_roundNoMoveTime 0 (was 3)
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Téquila:
About new shotgun pattern, I agree but we need to test few case to be sure it's okay. torhu said we should verify the cos & sin cost is not significant and I noticed one case where returned playerhitcount may be wrong (when extra_center_pellet = 1). I'll check asap what may be the problems behind that.