Opened 13 years ago

Closed 9 years ago

#2 closed enhancement (fixed)

Features for testing weapon tweaks

Reported by: torhu Owned by: torhu
Priority: major Milestone: Smokin' Guns 1.1
Component: Gameplay and Balance Version: 1.0
Keywords: weapons Cc:

Description (last modified by Téquila)

The beta will allow server admins to change spread, damage, and range for each weapon. It works like described here.

In addition to what the original patch does, the weapon properties on the clients will be kept in sync with the server, and the settings will be stored to the cvar g_weaponInfo.

Optionally, information about which weapon settings are changed from the defaults, could be printed on the client console upon joining a server.

Change History (5)

comment:1 Changed 13 years ago by torhu

The code for testing weapon tweaks is checked in as r347. This ticket will be kept open for now, for further discussion concerning this feature.

comment:2 Changed 13 years ago by sg_tequila

Milestone: Smokin' Guns 1.1b1 - EngineSmokin' Guns 1.1b2 - Engine
  • Moving the ticket to next beta release so the 1.1b1 milestone can be closed

comment:3 Changed 13 years ago by torhu

Owner: set to torhu
Status: newassigned

comment:4 Changed 9 years ago by Téquila

Description: modified (diff)

comment:5 Changed 9 years ago by torhu

Resolution: fixed
Status: assignedclosed

Closing this now that 1.1 is released. The original patch attachment seems to be gone, but can easily be recreated from SVN if it's needed again.

Note: See TracTickets for help on using tickets.