#13 closed defect (fixed)
"Info string length exceeded" issues
Reported by: | sg_tequila | Owned by: | |
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Priority: | major | Milestone: | Smokin' Guns 1.1b3 - Engine |
Component: | Engine | Version: | 1.1b1 |
Keywords: | Cc: |
Description
On a dedicated server, it is easy to fulfill the System Info string. Then we got a lot of "Info string length exceeded" message on the console.
When this message happens, it means clients will miss some part of the System Info. This can be a real problem if the missing part is something like the gametype or the mapname...
For example, on my dedicated, as I setup the HTTP download, the SystemInfo? string contains now a big URL and I got the error. I then must reduce the size of other SystemInfo? part like the server name or any other not important info string.
Change History (4)
comment:1 Changed 15 years ago by
- This actually forbids the /dev/random suggestion to add g_mapcycles as CS_SYSTEMINFO, see map cycle for server config discussion
- For this case, my suggestion is to add a new CS_VOTEINFO command server
comment:2 Changed 15 years ago by
Milestone: | Smokin' Guns 1.1b2 - Engine → Smokin' Guns 1.1b3 - Engine |
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- Actually, the max size of System Info string is MAX_INFO_STRING, defined to 1024 code/qcommon/q_shared.h
- I don't think we should change this size.
- Time to time, some new cvar was set with CVAR_SERVERINFO flag. I think we should start to review all of them. And then some clean up and just fix that problem. Also I found few ones than can be expected from ioQ3 code in the client part, but I didn't merged from ioQ3 (I think of g_enableDust & g_enableBreath) in the game part, so or with merge or we also clean the client part.
- I'll try to prepare few wiki pages as game/cgame/ui cvars inventory which may help to decide what to do.
comment:3 Changed 15 years ago by
IIRC, g_unlaggedVersion doesn't need to be serverinfo. It's purely informational.
comment:4 Changed 15 years ago by
Resolution: | → fixed |
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Status: | new → closed |
Removed this one and also g_url
Tried to shorten version
Fixed g_redteam/g_blueteam removing "name" suffix
Last committed at r419
This should be enough.
So closing the bug until 1.1b3 release and will reopen if needed.