Opened 15 years ago
Last modified 12 years ago
#2 closed enhancement
Features for testing weapon tweaks — at Version 4
Reported by: | torhu | Owned by: | torhu |
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Priority: | major | Milestone: | Smokin' Guns 1.1 |
Component: | Gameplay and Balance | Version: | 1.0 |
Keywords: | weapons | Cc: |
Description (last modified by )
The beta will allow server admins to change spread, damage, and range for each weapon. It works like described here.
In addition to what the original patch does, the weapon properties on the clients will be kept in sync with the server, and the settings will be stored to the cvar g_weaponInfo.
Optionally, information about which weapon settings are changed from the defaults, could be printed on the client console upon joining a server.
Change History (4)
comment:1 Changed 15 years ago by
comment:2 Changed 15 years ago by
Milestone: | Smokin' Guns 1.1b1 - Engine → Smokin' Guns 1.1b2 - Engine |
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- Moving the ticket to next beta release so the 1.1b1 milestone can be closed
comment:3 Changed 15 years ago by
Owner: | set to torhu |
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Status: | new → assigned |
comment:4 Changed 12 years ago by
Description: | modified (diff) |
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The code for testing weapon tweaks is checked in as r347. This ticket will be kept open for now, for further discussion concerning this feature.