Opened 12 years ago
Last modified 12 years ago
#30 new defect
SG incompatible with Xfire
Reported by: | pardner | Owned by: | |
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Priority: | minor | Milestone: | |
Component: | Engine | Version: | 1.1 |
Keywords: | xfire ioq3 ioquake3 | Cc: |
Description (last modified by )
Platform,OS: WinServer2008 x64, Win7 x32/x64, WinVista? x32
Engine/game version: SG1.1Bx, SG1.1RCx, SG1.1
Xfire version: Xfire 1.151
How to reproduce:
- Launch Xfire and login
- Xfire should autodetect SG. If not, manually add SG to the games list.
- Launch SG or join server via external server browser
Result:
- User input devices do not function properly.
- Tested: USB keyboard, PS/2 keyboard, USB mouse.
- Mouse buttons function properly, but mouse movement does not.
- Keyboard completely un-responsive.
Notes:
- Problem occurred since SG1.1b1.
- Problem did not exist in SG1.0
- Initially thought bug might be related to IOQ3 engine.
Compiled trunk IOQ3 engine and run with ID's baseq3 files. Test yielded identical results to SGv1.1.Tested it again with newest Xfire and latest IoQ3 and everything worked as it should.- Related Links
- SG Forum
- UT Thread
- More links if found.
- Priority marked "minor" as it does not effect SG directly, it does however damage our public relations with the Xfire community.
Change History (2)
comment:1 Changed 12 years ago by
Description: | modified (diff) |
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comment:2 Changed 12 years ago by
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Response to Xfire ticket:
Xfire Version 1.155 disables Xfire-In-Game. This disables the Xfire overlay and chat client. Xfire still logs hours and the game is playable as expected.